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Anonymous user
I would recommend looking at the YAML-dump of such a shader. `unity2yaml ShaderSampleBundle > out.yaml` `vim out.yaml`
I see. The compression you're looking at is most likely done using the _.net deflate class_. But as for the code itself, I don't know. You might have use of...
I personally haven't run into this problem, but the file you provided indeed does cause this error. The most likely cause is that Unity changed the type of compression in...