rotation_master
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Provide conversion between the major representations of 3D rotation and visualize the orientation of a rigid body
Rotation Master
- Try on a browser: https://iwatake2222.github.io/rotation_master/rotation_master.html
- Provide conversion between the following representations of 3D rotation and visualize a rigid body orientation
- Rotation Matrix
- Rotation Vector
- Axis-angle
- Quaternion
- Euler Angles (Intrinsic; Mobile)
- Euler Angles (Extrinsic; Fixed)
https://user-images.githubusercontent.com/11009876/148988739-5f775a11-c923-4557-aff7-12b9a4811d36.mp4
CI/CD Status
Status | Details |
---|---|
ubuntu-20.04, windows-2019, macos-10.15 | |
ubuntu-20.04 | |
https://iwatake2222.github.io/rotation_master/rotation_master.html |
How to Use
https://github.com/iwatake2222/rotation_master/wiki/How-to-Use
How to Build
https://github.com/iwatake2222/rotation_master/wiki/How-to-Build
License
- Rotation Master
- Copyright 2022 iwatake2222
- Licensed under the Apache License, Version 2.0
Acknowledgements
- NOTICE.md
- This project is inspired by 3D Rotation Converter
- https://www.andre-gaschler.com/rotationconverter/
- @astomih ported this project onto a browser using WASM + Emscripten. I used his/her code as a reference
- https://github.com/astomih/rotation_master
- I learned OpenGL + GLFW using the following material. Some sample code are used in this project
- https://tokoik.github.io/GLFWdraft.pdf : GLFW による OpenGL 入門 (PDF)