inxomnyaa

Results 70 issues of inxomnyaa

When i use /icu on a slapper and then click a command sign which for example teleports me, i get teleported but the specter doesnt.

unconfirmed

Upon phase 4 (Model exports) i just get "Found texture is True and found bfres is False" Textures export just fine, but models dont

**Summary** Other IDEs use this to jump to the previous document or line. Could be useful for faster editing **Alternatives/Considerations** Add keybinding settings for the mouse buttons and allow the...

feature

As mentioned in #109, the $color field of the `BossEventPacket::unknown6` method is hardcoded. This PR aims at resolving this.

Introduced in https://github.com/pmmp/BedrockProtocol/commit/c9e1f76670d3097d3978abf33b8673bc93961ec6 https://github.com/pmmp/BedrockProtocol/blob/b455a742779fee94d25f931cc2cbf6b2c5d61c1f/src/BossEventPacket.php#L100 should be ```diff - $result->color = 0; //hardcoded due to being useless + $result->color = $this->color; ```

I would like to see a feature where instead of zipping the files one can commit the chunk changes to git to enable versioning control. This way it would be...

suggestion
confirmed

The title tells the problem, color codes in the MOTD dont show properly. Also, when you set "Server name", its still the MOTD 2nd issue: If the server name is...

Would it be possible to add full support for the "Bedrock" version of the game? The format is a little different, especially for the commands and nbt, but it shouldn't...

**Is your feature request related to a problem? Please describe.** The code is getting quite messy since custom entities and head entities share alot of code inside MyCustomEntity. **Describe the...

enhancement
In progress

It does not seem like PhpStorm variables get interpreted / parsed, they stay in plaintext