Joseph Parker

Results 23 comments of Joseph Parker

Hello yes I can answer some questions: ClojureCLR is hosted on mono/C# so yes 'surfing' no plugin/editor enhancements it's just some dlls feature complete and I don't expect the api...

Small issue I ran into that might fall under this: `clojure.test` reports using `println`. Normally these end up in your repl but under Arcadia they show up in the `Editor.log`...

```clj (binding [*test-out* *out*] (run-tests)) ```

actually this is only happening when `AOT Compile` has been done

maybe this issue should include: * fixing up `arcadia.repl` to be a buildable ns * fixing android export (currently you have to manually AOT your project and copy to build?)

ah ok wasn't sure if the android build aot stuff had been fixed or not. reader conditionals for build target/editor would be very cool, or at the least some sort...

(it currently saves on quit)

@Frank-Buss @danielmartincraig Hi yes this project still works great with Godot 3.x, I plan on updating it to Godot 4 at some point in the future (likely 2024)

hi @rlhk Probably some work updating the user api and systems, but the current blocker is the CLR dlls are not quite working with NET 6, you can see some...

hi @crestofthebeast Yes unfortunately I'm going through a busy period where I can't put much work into side projects, you are welcome to poke around the godot4 branch and submit...