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Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.

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### Describe the bug When pressing a combination of the following: - LCTRL **or** RCTRL - LALT **or** RALT It will (pretty) consistently cause the CTRL key to get stuck...

bug

It seems I forgot to add this function to the Lua definitions in #2589 - but it doesn't work anyway 😅 Just commenting it out here and adding notes in...

enhancement

- getVehicleCompatibleUpgrades returns different value on serverside and clientside - The spoiler `1164` cannot be applied to any other vehicle than `Uranus` from server-side. PoC: ```lua cv Bullet srun outputConsole(inspect(getVehicleCompatibleUpgrades(me.vehicle)))...

bug

**Describe the bug** Some times mta has been crashed and show error. It's totally random and rare. **To reproduce** **Expected behaviour** Fix it **Screenshots** ![image](https://user-images.githubusercontent.com/26044224/58767706-bbdab180-858f-11e9-9797-0a234cfce242.png) **Version** 1.5.6 **Additional context**

bug

**Describe the bug** Sometimes when you replace a vehicle the parts are darken than normal, maybe game or MTA doesn't load txd perfectly. When you're toggle mod for 2-3x times...

bug

**Describe the bug** on(Client)ElementModelChange doesn't triggered when vehicle variant is changed Only triggers streamIn & streamOut **To reproduce** ``` addEventHandler("onClientElementModelChange", root, function(oldModel, newModel) iprint(source, oldModel, newModel) end) ``` **Expected behaviour**...

bug

**Add Discord rich response** please add discord rich response function That we can leave one rich response for each player ![Capture](https://user-images.githubusercontent.com/84466647/160598501-d78a125a-4381-47f7-9692-da0a8c61c832.PNG) This is a sample photo

enhancement

**Describe the bug** I've been trying to load some total conversion map using `engine request model`, I found some requested model seems always show up with incorrect texture. The texture...

bug

Request : SD # 37 Disallow custom models folder files i mean disallow custom files in models folder such as : cutscene.img , effects.fxp , effectsPC.txd , fonts.txd , particle.txd...

enhancement

**Describe the bug** Zoom controls are inverted - When **zooming in** with the sniper, `getPedControlState(localPlayer, "zoom_out")` returns true. - When **zooming out** with the sniper, `getPedControlState(localPlayer, "zoom_in")` returns true. **To...

bug