Nick Porcino

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@Flix01 The item hovered line needs to be compensated for vertical scrolling, ImVec2 a(pos.x, GetWindowContentRegionMin().y + win->Pos.y + win->Scroll.y); ImVec2 b(pos.x, GetWindowContentRegionMax().y + win->Pos.y + win->Scroll.y);

Now we need a "set first" flag for column offset so that if the user drags the column separator, it "sticks" instead of snapping back :) There's a number of...

Ah, that's clever. Not quite the behavior I would like, but I can cook up "something" with that solution in mind.

@nem0 @Flix01 @r-lyeh Here's a version that allows you to pan and zoom the timeline, via a little stretchable bar that appears under the number line. It's use of static...

FWIW, SDF solutions work very well for font outlining. eg, @Flix01 made this - https://gist.github.com/Flix01/254005101903fe1bc22fe0b9f3ed3931

For my own projects, 3.10 was reasonable, because it ships with Ubuntu 18.04, and that's what most of my Linux users seem to be running.

I would definitely appreciate this. Adding the extra equally on top and bottom would be problematic for me. I'm already using cursor position to fix typography in my Dear ImGui...

Love this! +1 for caching, and explicit save/load.

Apple's "ProMotion" on iPad throttles all the way up to 120hz when you're interacting with the Pencil, but falls back dramatically if nothing's going on; so there's a nice existence...