glsl-shaders
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This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Average Fill fills out black borders with an average color of all pixels in the area next to the bar (you select the number of lines that get sampled) https://github.com/libretro/slang-shaders/tree/master/border...
I would like to know if you are able to make an OpenGL upscaling shader coded for DOSBox Staging 0.81 that uses the xbrz-freescale.glsl file as a base. Thanks!
Hi , I have a long time bothering issue that the shaders "dmg-xx.glslp" as well as "gameboy.glslp" work not properly on my mobile devices. The devices are powkiddy RGB30 (RK3566,...
Hello, I've noticed that at least a few slangp shaders have no equivalent in this repo. I'm thinking about these ones in particular: https://github.com/libretro/slang-shaders/commit/93baa7ffac9fc7931b6c963eb7f16483c47eb2b2 . Would it be possible to...
Hello, I'm using the latest version of retroarch on android 11 on a RP2S and the shader crt-guest-dr-venom-fast looks like the attached image. this is happening on any core. I'm...
The shaders in the title are only available as Slang for now: Link for easy access: https://mega.nz/folder/Ecd1lC4A#pz3PWWTJeBRNrzebLG4IpA
There's a few unoptimized lines of code in the gamma correction part of crt-pi.glsl, which is linked for reference here: https://github.com/libretro/glsl-shaders/blob/master/crt/shaders/crt-pi.glsl Gamma correction has been noted to be a potential...
Preview pics here. https://www.reddit.com/r/RetroArch/comments/y2pw5p/retrov2_screen_shader_wip/ Nothing to note really, based on retro-v2 shader and blendoverlay, but I swapped out blendoverlay for softlight. Also partly based on code from gb-pass-5 to figure...
Is it possible to change the cocktail shader to not rotate the game? My Pi is already setup in portrait mode and doesn't need the rotation. Thank you!
ERROR: 0:238: '=' : cannot convert from '3-component vector of float' to '4-component vector of float' ERROR: 0:239: '=' : cannot convert from '3-component vector of float' to '4-component vector...