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Could you please make an xbrz-freescale OpenGL shader for DOSBox Staging 0.81?
I would like to know if you are able to make an OpenGL upscaling shader coded for DOSBox Staging 0.81 that uses the xbrz-freescale.glsl file as a base. Thanks!
Possibly, but I don't know anything about DOSBox Staging's shader capabilities or syntax. Probably the easiest thing to do would be to use a port of xBRZ to reshade, like this one: https://reshade.me/forum/shader-suggestions/5847-xbrz or use something like 'shaderglass': https://github.com/mausimus/ShaderGlass
Thanks for the help, I'll look into it!
On Wed, Mar 6, 2024, 5:14 PM hizzlekizzle @.***> wrote:
Possibly, but I don't know anything about DOSBox Staging's shader capabilities or syntax. Probably the easiest thing to do would be to use a port of xBRZ to reshade, like this one: https://reshade.me/forum/shader-suggestions/5847-xbrz or use something like 'shaderglass': https://github.com/mausimus/ShaderGlass
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