kittykatattack

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Just want to confirm that we've been experiencing the same thing (we're on 3.50.1 at the moment [EDITED]). Safari regularly piles up memory until it resprings, then memory piles up...

@freezyh No, just rectangular bounding boxes and circles.

I agree! I'm not able to add these right now because of time constraints, but if anyone out there reading this is able to help, we would greatly welcome it...

@jbockmon Have to seen the platformer example here? https://github.com/kittykatattack/hexi/blob/master/examples/src/platforms.js

@JamesCraster: you're correct, in this case there's no need to call `hitTestRectangle` - a simple `rectangleCollision` will do.

Please see: https://github.com/kittykatattack/hexi/issues/32 We would love some help! 😄

Yes, eventually. But, as far as I know, it does work with the current version (if not, please list errors here)

I believe you may also have to reset your sprites to their initial states before re-adding the tween. For example here's some code [from a breakout game](https://github.com/kittykatattack/hexi/blob/master/examples/src/breakout.js) that uses Charm's...

Thank you for your report! I have not yet been able to take a detailed look at this yet, but hope to do so soon. Sorry for the trouble!

Could anyone confirm whether this bug is related to this current fix? https://github.com/kittykatattack/charm/issues/5