John Payne

Results 10 comments of John Payne

It appears that header is only available on ~high-dpi devices~ windows 8 or later, try commenting it out as a temporary fix

That's odd, it should be defined in , what version of windows & pc specs are you using

Here try replacing Windows.bat with this ``` mkdir Output cd BuildScripts clang ^ ../MinecraftC/*.c ^ ../MinecraftC/GUI/*.c ^ ../MinecraftC/Level/*.c ^ ../MinecraftC/Level/Generator/*.c ^ ../MinecraftC/Level/Tile/*.c ^ ../MinecraftC/Level/Generator/Noise/*.c ^ ../MinecraftC/Particle/*.c ^ ../MinecraftC/Physics/*.c ^ ../MinecraftC/Player/*.c...

add `#include ` to the top of each file there's an error in and let me know if that works

Okay, when I get the time I'll setup a Windows 7 VM to see if I can replicate the issue.

Closing since there's been a huge refactor, if the issue persists please reopen

Are you using AMD's latest gpu drivers? Try updating and if it still doesn't work try this `sudo apt install mesa-opencl-icd`

Is this being worked on currently? I'm interested in this feature so I think I might take a stab at it

Hello, I'm experiencing an issue with MoltenVK that I believe is related to this bug. I am trying to render a point cloud using buffer references with this vertex shader:...