John Novak
John Novak
Okay I've checked again what open-source reverbs are available, and most good ones are under GPL 3.0... But it turns out Freeverb3 has an implementation of the same algorithm that...
Cheers, I'll decide which one to use then. I'm still leaning towards mverb due to its simplicity (both code & interface).
> (default initializer warning clean-up: https://github.com/dosbox-staging/mverb/blob/kc/zero-init-members-1/MVerb.h), and PR'd upstream: [martineastwood/mverb#7](https://github.com/martineastwood/mverb/pull/7) Thanks for that. You might have seen that the reverb implementation is close to completition: https://github.com/dosbox-staging/dosbox-staging/tree/jnovak/reverb It's a few days...
> From what I've learned over the years, I believe games ported from other systems such as Amiga may not have bothered to correct their artwork to account for different...
@dom96 Well, try installing that module I mentioned and see what happens. It does not currently clone the submodule inside the `private` directory. That link you sent is for update...
Confirmed, I'm also seeing regular crashes in my moderately template/macro heavy projects, which makes nimsuggest virtually unusable.
👍🏻 This would be a great feature!
Undo/redo is probably what most important feature that's missing.
Seconded, I couldn't get compositing work like in the HTML5 compositing examples. Some example code would be welcome.
That's been helpful! I wonder why does `nvgGlobalCompositeOperation` even exist then... There's no examples in the demo app for it either, maybe it was never actually working correctly as intended....