Tim Potze
                                            Tim Potze
                                        
                                    It would be nice if I could specify options which are globally available for all commands. For example `git` has a global `--namespace=` option, which allows the namespace to be...
I'd like to have an optional parameter for a command. In the usage message this might look like: `dotnet MyApp.dll mycommand `. Would it be possible to add this?
I tried the following: ``` objc /** * Returns a collection of available maps. * @param error A pointer to a NSError object. This error will be given a value...
In Visual Studio I use resharper. When I am writing a unittest and need a GUID, I can type `nguid` to generate a GUID. I think this might be a...
**todo** - [x] Parser structure - [ ] Argument parsing - [ ] Command overloading - [ ] Usage messages - [ ] Structure for help commands - [ ]...
Requirements: - (most) code should be shared between GM/ECS - should support RCON commands and player commands - command groups - command overloads - permission requirements for player commands -...
This would include allowing spaces in command names
Currently, entity parameters in ECS can be transformed into a component of the entity by the event system, for example: ``` cs [Event] public void OnPlayerSpawn(Player player) { // ......
Development mode (also known as multi-process mode) provides an option to run SampSharp outside of the samp-server.exe process. It was initially created as the main and only way to run...
``` #import #import @interface ImagePoint : NSObject /** * @brief Gets a CGPoint object representing the same value as this point. */ @property(readonly) CGPoint CGPoint; @end ``` The property CGPoint...