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Defold game engine documentation for www.defold.com
May I ask what happened? I see that there is little translated material, and this one has been translated for a long time.
It would be nice to have a kind of a list for [reserved words](https://forum.defold.com/t/reserved-words/53940). My situation: ```lua msg.post(target, "set_light") ``` returns: ``` Field position not specified in table ```
Similar to: https://docs.microsoft.com/en-us/gaming/accessibility/guidelines
The example code doesn't work due to missing the `type` property. This PR fixes that issue by adding the correct physics shape type to each data-set. It also uses separate...
These two documentation pages don't properly show how to reference collision groups inside a tile source or how it interacts with collision objects. https://defold.com/manuals/tilesource/#tile-source-collision-shapes https://defold.com/manuals/physics-groups/#group-and-mask
It always links to https://defold.com/manuals/debugging-game-logic/#running-the-debugger while I want it linked to https://defold.com/[language]/manuals/debugging-game-logic/#running-the-debugger for example: https://defold.com/zh/manuals/debugging-game-logic/#running-the-debugger
The manual section on [Application lifecycle - The update loop](https://defold.com/manuals/application-lifecycle/#the-update-loop) is missing certain steps, and the order of operations appears to be described incorrectly in the page text. The following...
Given recent events, Unity developers will want to try alternative engines. I suggest writing a short introduction to Defold for Unity developers to help them get started faster. Similar to...