Daniel Ilett

Results 33 repositories owned by Daniel Ilett

shaders-wall-cutout

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A shader effect which cuts a hole in the wall to prevent an object being obstructed.

bytesize-refraction

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5
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A bytesize effect for simple glass-like refraction in Unity Shader Graph.

glitter-urp

25
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A glitter effect made in Shader Graph for Unity URP.

ps1-affine-shader

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A recreation of the PlayStation 1's affine texture mapping in Unity.

shaders-6grass

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Six varied methods for drawing grass with a range of use cases.

shaders-botw-bomb

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A shader and visual effect made in Unity to recreate the remote bomb from Zelda: Breath of the Wild.

shaders-fullscreen-outlines

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A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.

shaders-gaussian-blur

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A Gaussian blur post processing effect for Unity 2021 URP.

shaders-halftone

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A halftone shader created with Shader Graph for use in the Universal Render Pipeline

shaders-pmd

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A drawing shader based loosely on Pokemon Mystery Dungeon: Rescue Team DX's art style.