bytesize-refraction
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A bytesize effect for simple glass-like refraction in Unity Shader Graph.
Bytesize Gamedev: Quick Refraction in Shader Graph
A bytesize effect for simple glass-like refraction in Unity Shader Graph.

Overview
The video to go along with this project will be released soon.
Software
Made with Unity 2020.2.1f1 and URP/Shader Graph 10.2.2. The general concepts should work in most versions of Shader Graph.
Authors
This project and the corresponding tutorial series were written by Daniel Ilett. Follow him on Twitter for more gamedev tutorials!
Release
This project was released on February 12th 2021.