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Hi @limbryan thanks for using brax! This is in development; we are certainly planning to add support for boxbox, also referenced in https://github.com/google/brax/issues/105
Hi @limbryan, we don't have a good estimate at the moment but we're actively working on convexconvex which would cover boxbox
We added an initial impl of box-box, we hope to expand on it and make it more performant in the future. Let us know if there are any bugs/issues!
Thanks for pointing this out @erwincoumans! I've fixed the brax.v2.positional import
Hi @erwincoumans @BenGutteridge , erikfrey pushed out a new pytorch colab recently https://colab.sandbox.google.com/github/google/brax/blob/main/notebooks/training_torch.ipynb Just tested that it runs on GPU, sorry this took a while!
Closing this issue as we now have general convex colliders now implemented: https://github.com/google/brax/blob/f0de0e56126b7cd7cdf941f0fc02f3480a02716a/brax/v2/geometry/contact.py#L441-L454
Hi @qlan3 As brax has evolved from version 0.0.11 to now, the physics has once again changed quite a bit, and @cdfreeman-google's [comment](https://github.com/google/brax/issues/184#issuecomment-1093117504) still holds. For best reproducibility I would...
Thanks for the bug report and finding the issue, we'll push out a fix
This should be fixed in 0825bcb74b53e36a62d50405a85e540fe2c25a95 , please let us know if that doesn't work! Closing for now
Hi @Manchewable , thanks for the bug report. It turns out `margin` wasn't really implemented for capsule-box, and so we just pushed out a change to raise an error if...