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Object oriented OpenGL wrapper and rendering library using OpenTK

Results 36 SFGraphics issues
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Tests should be added to ensure data sizes and mipmap counts are validated.

unit test

The helper class is way too long. A lot of the code is repeated.

code quality

Add a project for drawing geometric primitives using GenericMesh. - [ ] Add project to release - [ ] Add documentation Shapes: - [ ] Plane - [x] Rectangular Prism/Cube...

enhancement

This will require more thorough unit tests in addition to an additional gui example to verify the shaders produce the desired output.

unit test

3D textures can be used for color LUT textures and other volumetric effects. - [x] GL.TexImage3D() - [ ] GL.CompressedTexImage3D - [ ] Add RGB LUT to example project -...

enhancement

This should be the default shading mode. The generator should check for the presence of a normals attribute.

enhancement

All attributes should be properly initialized with data to avoid crashes when attempting to draw. This is not an issue that can be fixed at runtime and can result in...

enhancement

This will require some sort of rendering to test. Both correct swizzling and pixel locations should be tested.

unit test