SFGraphics
SFGraphics copied to clipboard
Add support for 3D Textures
3D textures can be used for color LUT textures and other volumetric effects.
- [x] GL.TexImage3D()
- [ ] GL.CompressedTexImage3D
- [ ] Add RGB LUT to example project
- [ ] Load data from a list of bitmaps
- [ ] Load data from a single bitmap