Robert Konrad

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The warnings aren't very tragic. Does it work apart from that?

Can you provide a complete project including the font please?

Tested an empty project and not getting any sound issues with either old or new Krom. Tested SuperJumpmanLand because it does some font rendering - crashing in old Krom but...

Very unlikely that the audio problems have anything to do with your fonts. It's probably a startup timing issue. Anyways, will replace the current solution with a proper multithreaded implementation...

Yo! File tree support, then project import.

Tested on which platform and with what version of Krom? How large is "some delay"?

I literally disabled sound in Krom: https://github.com/Kode/Krom/blob/master/Sources/main.cpp#L96 That's because the current implementation is just a temporary hack. You can manually activate it on the command line but I wouldn't recommend...