Robert Konrad

Results 203 comments of Robert Konrad

Thanks, that's useful data. Strange though as the OpenGL code is the same on all platforms and tends to beat the competition. Will spend some time with my iPad during...

I think I found the cause and the fix is in https://github.com/Kode/Kha/commit/23029d14221f388c9b9e490831670aabd4098172 - still have to test on iOS and port to the different backends though.

No, the js_compat branch is not fit for general consumption, sorry. Also need to adapt the code changes to Metal.

Yes, needs a second unlock implementation which takes a count parameter. Not sure I merged everything that's needed from the jscompat branch though. I can merge in the evening (sorry...

Ah, yes. I merged the things and it turned out that helped with everything but with Metal on iOS. So ironically OpenGL on iOS might be faster now. So still...

That is weird, for me they just don't loop at all. Also I don't see any code for looping. Are you sure you are talking about the macOS backend?

There'd be little to no backend-specific code involved, Kha pumps fully mixed sound to the backends. I'd prefer if you'd leave it to me though as I know how I...

There's no dedicated audio hardware in today's computers so leaving things to the backends would only cause trouble without providing any benefits in that case.

Let's make X optional then. I usually use Code::Blocks to build but fixing the makefile shouldn't be too hard either.

But... but... I told him to report this as a bug. In this special instance mixing them should work because g2 doesn't provide an alternative. Or maybe I'll do the...