Felix Siebeneicker

Results 31 issues of Felix Siebeneicker

Closes #864 . When using git sub-modules and a project therein, composer cannot update recipes, as flex does not know how to handle sub-modules. The `.git` folder gets replaced by...

### Symfony version(s) affected 5.4.4 ### Description ## Project Setup We are using a project structure that leverages git sub-modules, i.e. ``` root -> project1 -> project2 (checked-out) ``` The...

bug
Status: Needs Review

## Summary Relates to #273. Entity field changes are now persisted in history, therefore, can be undone.

Closes #286 . Introduces `backpackSize` and deprecates `inventorySize`. This way we can simplify some calculations.

Right now we have a `hotbarSize` and an `inventorySize`. `inventorySize`, however, is the combination of hotbar and backpack. It would be easier when we use a `hotbarSize` and `backpackSize`, and...

## Steps To Reproduce - Checkout current `master` - Place an entity with a texture field - Select `vfx` from the dropdown ![grafik](https://user-images.githubusercontent.com/13063023/174020197-2fe00ad7-134d-41cc-bb2b-583b3a6812d1.png) - Editor crashes with the following stack...

Not entirely done yet. Uses `LookAtDTO` to transfer data of the currently looked at object to the UI.

Bug: Handles are not properly updated after editing a tile. Steps to reproduce: ![grafik](https://user-images.githubusercontent.com/13063023/134355119-e774a37a-9a44-42d0-aa29-d840802b148e.png) Update the tile height (or something else) ![grafik](https://user-images.githubusercontent.com/13063023/134355456-1ca2dca8-a456-41ce-b3ea-517de7d6d683.png) Expected (after re-selecting the tile) ![grafik](https://user-images.githubusercontent.com/13063023/134355542-c9710112-db33-42f0-a660-f7635898241a.png)

bug
good first issue
editor

What is done: - [x] Basic mod source implementation for local file system - [x] Basic mod.io mod source implementation - [x] Download functionality with progress indicator - [x] ZIP...

![grafik](https://user-images.githubusercontent.com/13063023/95615383-732ae680-0a68-11eb-8c01-b3659da91150.png) ## Summary In `Level.java` the method `load` is used for the game, the method `generate` for the editor. As the editor method is copy-pasted and some parts are removed...

bug