Felix Siebeneicker
Felix Siebeneicker
Closes #864 . When using git sub-modules and a project therein, composer cannot update recipes, as flex does not know how to handle sub-modules. The `.git` folder gets replaced by...
### Symfony version(s) affected 5.4.4 ### Description ## Project Setup We are using a project structure that leverages git sub-modules, i.e. ``` root -> project1 -> project2 (checked-out) ``` The...
## Summary Relates to #273. Entity field changes are now persisted in history, therefore, can be undone.
Closes #286 . Introduces `backpackSize` and deprecates `inventorySize`. This way we can simplify some calculations.
Right now we have a `hotbarSize` and an `inventorySize`. `inventorySize`, however, is the combination of hotbar and backpack. It would be easier when we use a `hotbarSize` and `backpackSize`, and...
## Steps To Reproduce - Checkout current `master` - Place an entity with a texture field - Select `vfx` from the dropdown  - Editor crashes with the following stack...
Not entirely done yet. Uses `LookAtDTO` to transfer data of the currently looked at object to the UI.
Bug: Handles are not properly updated after editing a tile. Steps to reproduce:  Update the tile height (or something else)  Expected (after re-selecting the tile) 
What is done: - [x] Basic mod source implementation for local file system - [x] Basic mod.io mod source implementation - [x] Download functionality with progress indicator - [x] ZIP...
 ## Summary In `Level.java` the method `load` is used for the game, the method `generate` for the editor. As the editor method is copy-pasted and some parts are removed...