open-builder
                                
                                
                                
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                        Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic. So they definitely need to be cleaned up at some point
# Bug Name Moire Effect ## Describe the bug When looking in the distant, sometimes circles can appear on the terrain ## To Reproduce Just looks at things far away...
# Suggestion Title Config File Generation ## Describe your suggestion Right now the config file (`config.obd`) always exists. However, sometimes it is accidentally added in the git commits (by me...
## Describe your suggestion This will allow the client to set/get items in the config. Useful for things like settings or terrain generation options in the future
# Suggestion Title Better Player Textures ## Describe your suggestion Right now the top/bottom of the player model is a "squashed" version of the player side/body texture. Ideally, they would...
# Suggestion Title Player names ## Describe your suggestion Right now it is impossible to identify players of the game. It would be pretty cool if instead the name of...
** Suggestion Title ** Don't use trilinear interpolation for terrain generation ** Describe your suggestion ** Noticing commit c2b95e4c8a79ffbfe2a03d7a4c191e41bbf89dec from yesterday. I would recommend not to use trilinear interpolation for...
Hi, when I try to build a Release build, it compiles, but trying to run it results in a crash, copying the "shaders" and "res" folders fixes it. Is this...
Ideas & Suggestions - Store crafting data in a JSON for each recipe like fabric does as it would allow ease of modding and updating, although I'm not sure how...