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Release Dependencies

Open FelipeCarlin opened this issue 5 years ago • 8 comments

Hi, when I try to build a Release build, it compiles, but trying to run it results in a crash, copying the "shaders" and "res" folders fixes it.

Is this supposed to happen?

Normally a debug build works fine

FelipeCarlin avatar Dec 23 '19 16:12 FelipeCarlin

Hi, What operating system is this from?

Hopson97 avatar Dec 23 '19 17:12 Hopson97

Windows 10 x64 compiling for Windows x32

FelipeCarlin avatar Dec 23 '19 17:12 FelipeCarlin

Ah thanks for quick reply.

Is this using the visual studio guide in the wiki?

Hopson97 avatar Dec 23 '19 17:12 Hopson97

Thank you too.

yes, it is using the wiki for VS

FelipeCarlin avatar Dec 23 '19 17:12 FelipeCarlin

That's really strange. I'm not entirely sure why this would happen. Is it OK if you can send a picture of the file explorer at the project?

Hopson97 avatar Dec 23 '19 18:12 Hopson97

ok image

FelipeCarlin avatar Dec 23 '19 22:12 FelipeCarlin

Hi, sorry for the late reply, but I was very unsure what was happening. Someone @Rionlion100 had the same issue, and he had to retrace the steps from the compilation guide, and it turned out he just missed a couple steps., so I guess double check your setup and see if anything i missing

Hopson97 avatar Jan 06 '20 23:01 Hopson97

Ok, thanks for replying anyway

FelipeCarlin avatar Jan 07 '20 01:01 FelipeCarlin