Emerald Block

Results 77 comments of Emerald Block

why not just make the module larger? it'll look empty on the buildings layer but don't see what's wrong with that. anyway, just like buildings, wires are meant to be...

(It should be called a wires building, I think) The thing is, such a building would leave no incentive to compact wires. (If it had limited space, you'd be designing...

but that would also mean 1. no incentive for reducing gate depth 2. weird sub-tick system and possible performance issues 3. the ability to pause buildings, but under an oddly...

the sandbox version is for testing and debugging - a chip seems overkill and pretty useless there the Puzzle DLC is for puzzles... and it's a game-changing feature in a...

I notice that the items to the right of the lower reader are slightly spread out, but the items to the left are fine. Is that bottom-left portion stuttering (stop,...

Using your upgrade levels, I chained 5 extractors and sent their output through a reader. This got me a rate of 12. However, by using balancers to split the belt,...

![image](https://user-images.githubusercontent.com/69981203/95252804-1a96e780-07e3-11eb-8bbf-f3d70a479545.png) ~~okay what~~ nevermind, it went down

Okay, some data using each framerate (rows of 5 chain extractors feeding into 3 belts -> reader -> 5 belts -> trash): 30 -> 10 and 14 (chaining an extractor...

I remember this recently being noticed, it's a discrepancy between https://github.com/tobspr/shapez.io/pull/392 https://github.com/tobspr/shapez.io/blob/75b56ee03b0db7908b20bcde4ed099153dda86dc/src/js/game/hub_goals.js#L393 and https://github.com/tobspr/shapez.io/commit/4f6d9785c16e83816233be24b427df17fc6ca2f6 https://github.com/tobspr/shapez.io/blob/4f6d9785c16e83816233be24b427df17fc6ca2f6/src/js/game/hub_goals.js#L404