GPUImage2
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GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
i wanna custom a filter. i try to override renderFrame in BasicOperations but it shows this error how to fix it?
I did same thing with GPUImage 1. Now want to do this with GPUImage2 and faced few issues. I want to create a custom RenderView for iOS. When I do...
I'm having several issues with processing of still images: - if I have several RenderViews showing filtered output based on a still image, the images swap randomly (I assume this...
I'm trying to create filter below (link: https://www.shadertoy.com/view/Xsc3DS) The filters are working separately there are no shader error. But together they do nothing, i tried to mix them, i've tried...
I'm trying to load a local video file into a MovieInput, then into a RenderView and it's showing up like this:  Here's how...
So the problem is that sometimes UIImage becomes plain red or appears duplicates. How I could solve this problem? I'm using lookup filters. P.S I'm compressing only the small images...
Hi, Is it possible to read pixel positions from edge detection?
We're trying to use the CircleGenerator as a mask, but when resizing it (calling the method renderCircleOfRadius again) it produces a crash. So I've tried to take the CircleGenerator out...
I'm converting an old filter from GPUImage1 to 2, and it overrides the setInputSize method to get the size and run some math on it which is then sent to...