GPUImage2
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GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
I have a video file that I am applying a filter to first , and then saving it. I am able to save the file, but I am trying to...
Hello, I am trying to add Toon filter to my images but it does not look like the live video view from the examples. I tried this one; `let toonFilter...
Hi @BradLarson , now I am working on a filter of video streaming service. Thanks for you developing of GPUImage, it helps a lot. But when I testing the videos,...
This upgrades the Swift language version to 4.2 (also tested with Swift 5.1 on macOS and Swift 5.0.1 on a Raspberry Pi).
If I use two RenderView at each Windows on Mac, it render only one RenderView.
- Added remove(target:) support. - Fixed transmitPreviousImage() being called on main thread via addTarget(). This would cause seemingly random exc_bad_access crashes from random opengl functions. > Two tasks that access...
This is to avoid crash when `shaderCache` is mutating and lookup happens
Hi, very excited to use the framework but I'm running into an issue. I'm using AVPortraitEffectsMatte to generate a "cutout" of a picture. It uses the CIFilter below  Then...
Has anyone successfully applied GPUImage filters to a project using SceneKit, if so how? Thanks in advance
I have lut.png file and i wanna apply this png file to image by filter. but in gpuimage2 i can`t find GPUImageLookupFilter for lookuptable file. is it possible to use...