Ikpil

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huge-board 500 x 500 ![image](https://github.com/ikpil/DotRecast/assets/313821/3a1daf54-3557-4786-9176-a1ce95460654) source download [huge-board.zip](https://github.com/ikpil/DotRecast/files/14155246/huge-board.zip)

I haven't tested it, but just take a look at the feeling. @galvesribeiro ```csharp public class DtCrowdManager { private DtCrowd _crowd; private ConcurrentQueue _requests; public DtCrowdManager(DtCrowd crowd) { _crowd =...

> Any update on this? I'm not very concerned about the performance difference between vector types, but having to convert all of my vectors anytime I interact with this library...

The work to make the change is already completed, and I'm concerned that if we switch now, there might still be people using early versions of dotnet 6 who could...

> If agents are partitioned by space, what would be the best approach to handle this? Could you provide more details on what it means for agents to be partitioned...

> 서버에서의 MultiThread 처리나 혹은 대규모 유저간 전쟁이 있는 MMORPG를 기준으로 꼭 MultiThread가 아니더라도 효율적인 DotRecast&Detour 사용 가능한 시나리오가 있다고 하면 DtCrowd 예제는 많은 기능들이 어떻게 상호 연결되는지를 보여주며, 스레드...

Hello, @Danil0v3s Firstly, I agree with the suggestion of UPM projectization. Offering the project as a package can significantly enhance user accessibility. However, I'd like to seek clarification on the...

Thank you for your advice. I am currently exploring various aspects of Unity Package Manager (UPM). When it comes to managing with Git, I'm considering: https://repo.git or https://repo.git#unity or https://repo.git?path=src/.......

Summing up, the most favorable scenario appears to be offering it in the repo.git format. Additionally, DotRecast will be integrated into UniRecast rather than being provided separately through UPM. The...

Could you submit a pull request for the UniRecast UPM that has been worked on?