Ihar Hubchyk
Ihar Hubchyk
@Branikolog , we will address it in post 1.1 release.
Hi @Branikolog , we mentioned that mountains are going to have unified passability. Therefore, we have a difference with the OG.
I am closing this issue as all major tasks have been completed.
Hi @oleg-derevenetz , I believe we need to adjust the priority for Berserk spells for situations when the opponent hasn't casted a spell and when the creature is not the...
Hi @shprotru , I don't think we should discuss C++ in general here. Every language has its own purpose.
Hi @shprotru , did @oleg-derevenetz change solve your issue?
Despite of fact that this might be an issue for some players most of them don't have thousands of files in MAPS directory. Therefore, I marked this issue as low...
Hi @LeHerosInconnu and @shprotru , this issue cannot be solved properly without introduction on separate threads usages (within the game engine). While there is a delay in opening certain UI...
Hi @shprotru and @LeHerosInconnu , the latest build should be slightly faster as we changed the logic of reading files from hard disc.
@shprotru and @LeHerosInconnu , did you check the latest build? Is it smoother than before?