Ihar Hubchyk
Ihar Hubchyk
It is related to #5716 .
Reclassifying this issue into an improvement as logically AI's behavior doesn't have irrelevant actions.
Hi @LeHerosInconnu , is it still valid for the current build?
Closing this issue as we improved castle defense logic since 1.0.5 release which was good enough for the topic creator.
These symptoms indicate that we do not refresh frame for this dialog. I think we can come up with something simple and efficient at the same time by calling an...
Hi @LeHerosInconnu , can you please test the latest build to se if the issue is gone?
> Hi, @ihhub. I tested this on my win 7 x86 setup with latest SDL2 snapshot and the problem was still reproducible. Could you please run the engine in debug...
I disagree with this suggestion. We should not allow clickable areas to be too close to each other.
Hi @LeHerosInconnu , can you please explain why this is a bug? Are you certain that AI heroes from Barbarian castle had the needed skill? To verify this please place...
Hi @oleg-derevenetz , what do you think about feasibility to use locale (language and proper encoding) to solve issue? Do you see any possible problems?