Ryan C. Gordon

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Have this up and running on iOS, and getting weird results. With _no rotation_, my iPhone's front camera (the selfie camera) is giving what appears to be landscape footage, but...

Update: I tried to record this with the iOS screen recorder, and the _recording_ rotates the image as the camera rotates as if no correction is being applied, which is...

Okay, I have no idea what the deal is with the screen recorder--not rendering the image myself leaves me with a blank screen, so it's not a preview layer thing--but...

(Burner phone ordered, picking it up from Target in 2 hours.)

> Those must be ancient. They are, and even when they were new, they only cost like 30 bucks, so they weren't exactly high-quality machines in their prime. :) I...

Okay, what the heck, Android does the exact same rotation (front camera is rotating at double rate, back camera always produces right-side up images at any of 360 degrees). There's...

Ahhh, the selfie cam is rotating at double rate so it's always facing up whether you have the phone in the normal or upside-down orientation (for either landscape or portrait)....

Okay, this is sorted out! Please try the latest in main on Android and/or iOS and rotate your images when rendering!

Not awake yet, but I'll try the Windows build today and see what happens.

``` docs/README-migration.md 849:* SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING - SDL now properly handles the 0x406D1388 Exception if no debugger intercepts it, preventing its propagation. ``` (Perhaps that isn't true, though. But that hint is...