Ryan C. Gordon
Ryan C. Gordon
Just some random thoughts from me: - Having to dip down into X11 for any functionality beyond basic window management _sucks_, so anything that makes this suck less is likely...
Does that only work in sandboxes, or can normal apps use that? It would be nice to have a good guarantee of looking like the rest of the user's desktop...
> here is nothing in "pop up a warning message" or "ask a question" that actually needs to cross the privilege boundary. Oh, I was only asking about file dialogs,...
I'll look at this in the morning. In the worst case, we revert that commit and revisit for 3.6.0, since the fix was for a pathological case.
> 1 call SDL_SetWindowFullscreen(window, true); > 2 call SDL_SetWindowFullscreen(window, false); > 3 when I call SDL_SetWindowFullscreen(window, true); it no longer works This is working for me on Chrome (just running...
Just to be clear, are we talking about the _phone_ being rotated (I'm holding it in landscape so I except the camera to provide landscape footage), or are we talking...
Okay, there's a few options here. At the layer we're working at, iOS and Android are giving you raw pixels from the camera and apply no rotation. - We have...
First shot at a PR is up. This still needs the Android backend implemented, but this is the basic idea. Each surface you get from the camera will have a...
Just realizing that SDL_RotateSurface goes _clockwise_ instead of counter-clockwise, I'll change the camera property to match that.
We're gonna need to figure out the SDL_RotateSurface politics...it currently won't work with YUV or MJPEG data. I think the 2D renderer could just ignore SDL_RotateSurface and upload the unrotated...