iamgreaser
iamgreaser
I have to chime in here, I am having this same issue on SBCL 2.0.0. If I call `sdl2:free-surface` directly, I get the memory errors. If I don't call `sdl2:free-surface`,...
> The tests appear to fail because the assert you added is hit by `test_team_join`. Ah right, thanks for digging it up, turns out `python3 -m unittest` runs the tests...
I've gone with the second option for making the unit test pass as it does less damage to the structure of the unit tests.
I'm making a prototype for this, which I hope to transplant into the real thing once it's working. So far there's logic in the prototype but it's broken.
Torches are covered in #116 "Redstone support" (yes, both RS and non-RS)
I'm also seeing this on 1.12.2 w/ a custom Squake build on a modpack in multiplayer. It may or may not be the same modpack actually. Have you tested it...
Very important because 64-bit is awesome and you should all be porting everything to 64-bit. With that said, porting the SSE stuff to compiler intrinsics would make this part _much_...
The point you made about __m64 not working on x86-64 is incorrect - it DOES work, at least in GCC. But yeah, if you're willing to do SSE2 support, then...
If you just want to prevent the wrap on the AO and it affects the compat mode which still lets the map wrap, I really don't care - as long...
You be saying your mix tape is on fire, like a tyre fire, smoke is getting higher and higher; like ol' Snoop sitting in a coupe with his troupe, rolling...