V.
V.
I'm taking the liberty of closing this PR for the time being, as the Eluna structure is not up to date on this branch, so I'll have to update it...
> Compilation failed. The log is:错误 MSB3073 命令“setlocal "C:\Program Files\CMake\bin\cmake.exe" -E make_directory D:/az0202/build/bin/RelWithDebInfo/configs/modules if %errorlevel% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone :cmErrorLevel exit...
> Update: I'm stuck on booting with the following issue now, any clue what might cause this? Wiping the game event tables and starting afresh doesn't seem to resolve it....
I'll take the liberty of making a necropost. Are you still experiencing the bug on the current version of mod-eluna?
I think we can close this issue. Thanks for your suggestion @ThoorAdam :D
> You would indeed have to change it to be owned by unique_trackable_ptr > > My other concern with this PR is that it exposes Loot internals to scripts and...
> I think a better approach would be to implement something like a topic based asynchronous message queue, where each state would have a consumer to just consume messages from...
I'm taking the liberty of closing this PR for the time being, as the Eluna structure is not up to date on this branch, so I'll have to update it...
I've tried to add a condition to TrinityCore's conditions table, as shown here: ```sql INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`,...