iChun

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I'm sending a packet of Strings and ints. At time the exception is thrown it most likely has 2 strings and an int. One of the strings are a UUID...

pig, imm -dfml.DebugHandshake=true i think.. i think that enables the packet logger i added...

Can't load a world if that's on. Console spits an error: https://gist.github.com/iChun/24a68f74f6d677382cb4 Game also hard locks if tried to quit from menu normally.

Considering it happens with no mods installed, I don't think it's me. Full FML Log. https://gist.github.com/iChun/ac145d246ec159beea7a

I've not tried it yet, have not had the time to be deving anything as of late On Sat, Mar 21, 2015 at 6:59 PM, cpw [email protected] wrote: > Did...

Trying to load a world with network debug still keeps you locked in the main menu (with no mods). Forge 1344. https://gist.github.com/iChun/f3135cf04261eb4972a0

This comes up when connected to a dedicated server instead. https://gist.github.com/iChun/1f7cb8afc1ba1c0db653

LexManos: point is to track the packet as far as possible. From what you've done sofar the error lies somewhere between the client's splitter and the server's send queue.add

Screenshots? What version?