i509VCB

Results 178 issues of i509VCB

From #9 some people had questions about the name of `ParameterInvokingEvent`, so this issue is here to facilitate discussion on how to enhance that marker interface. Since I intended this...

discussion
library: core

Currently CCA uses the block entity class to identify a block entity for registering components. However this has some issues due to limiting the types of supported block entities. In...

enhancement
components-block

I have recently been playing around with implementing a scene graph in Rust. Although that is unrelated to quilt-mappings, it did give me some more insight into `MatrixStack` and how...

Newer versions of Minecraft support drag and drop inside of screens. This was added in 1.17 I think. emersion wrote something describing how drag and drop would work on wayland,...

In zsh, if you don't quote a URL you get the following error from zsh: ``` zsh: no matches found: ``` The ideal solution here would be to find URLs...

`#[serde(flatten)]` is not allowed on an enum per the documentation, there could be an error that states this more clearly. At the moment the error is: ``` unknown serde variant...

The reason this may be desirable is to allow limiting how many resources the allocator may consume. This is required to safely have a vulkan renderer that also hosts a...

The specification states the following inside the documentation of [vkAllocateMemory](https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/vkAllocateMemory.html): > For historical reasons, if maxMemoryAllocationCount is exceeded, some implementations may return VK_ERROR_TOO_MANY_OBJECTS. Exceeding this limit will result in undefined...

It may be desired to import memory from an os object, such as a Win32 HANDLE, Linux Dmabuf, Fuchsia VMO, etc. Ideally the Vulkan allocator could provide a way to...

Right now the X11 backend manages window creation, input, buffer allocation and presentation. This works fine assuming all the user wants to present are Dmabufs. However for software rendered buffers,...