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Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

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### Discussion link https://github.com/hyprwm/Hyprland/discussions/10396 ## Description Some apps, notably browsers, but apparently also winewayland, use a single, full-frame subsurface to render their content. This will not allow tearing / scanout...

0: low prio
type: renderer

### Discussion link https://github.com/hyprwm/Hyprland/discussions/9910 ## Description When copying via shm, the window / screen's contents are not transformed properly to be upright.

1: med prio
type: protocols

### Discussion link https://github.com/hyprwm/Hyprland/discussions/10373 ## Description Add a framework for per-corner rounding. With tom's recent VAO stuff, this should be possible without branching in the shader (or any shader changes...

0: low prio
type: renderer

This issue serves as a tracker for breaking changes in -git. Subscribe to this issue if you want to be notified. Please note that if you do not use -git,...

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### Discussion link https://github.com/hyprwm/Hyprland/discussions/10383 ## Description `hyprctl animations` prints curve names, but not points. It should print both.

0: low prio
type: ipc/plugins

### Discussion link https://github.com/hyprwm/Hyprland/discussions/10366 ## Description On split node gpu drivers, only the render node can import sync objects. We don't check this, and it errors out.

0: low prio
type: drm

### Discussion link https://github.com/hyprwm/Hyprland/discussions/10318 ## Description Currently, if there is no fade animation, the window just disappears, without any animations (e.g. slide) This could be supported

0: low prio
type: renderer

### Discussion link https://github.com/hyprwm/Hyprland/discussions/10192 ## Description This is quite a big thing to do, so I would advise against doing it unless your name is vaxry. In general, the key...

0: low prio
type: window management

### Discussion Link #9875 ## Description Borders don't render for the first few seconds on start. They start working after opening the first window and then a few seconds later....

1: med prio
type: renderer

### Discussion link https://github.com/hyprwm/Hyprland/discussions/10125 ## Description We already have `pin` for that, but something akin to `pin`, but without the "follow-workspace" behavior would also be desirable for some people.

0: low prio
type: window management