hwnde

Results 12 comments of hwnde

I just hit the same issue. The workaround is pretty simple: right click on exe file -> properties -> compatibility -> change high dpi settings -> set the override high...

@Try Perhaps DX music implementation from Wine could help? https://gitlab.winehq.org/wine/wine/-/tree/master/dlls/dmusic?ref_type=heads

> > Reverting [8716db0](https://github.com/Try/OpenGothic/commit/8716db0b2e4ce5e5baa893ac1433b8b209c8d5ef) > > Hm, I remember this was done, to fix case when the seeker can notice player from behind Notice as in attack or trigger dialogue?...

@Try would you agree, based on the above comments, to revert the change?

Much better! ![Screenshot 2024-02-27 180055](https://github.com/Try/OpenGothic/assets/6673733/f15f6ea8-e76e-429c-85d8-41ad7c317b3b) I would argue that it should be a bit brighter still given that it's midday and the sun is not obstructed by anything but I'm...

My 2 cents: implement a logic closer to how vanilla works: do a teleport if the npc is outside a certain radius of the player, regardless of direct visibility. The...

So texture is something that we could potentially use to branch the logic, correct? Another approach is to implement ray traced reflections.

Did some experiments - I tried overriding alphaFunc for specific materials. The best results seem to be produced with Multiply - looks very close / identical to the original. ![Screenshot...

Could you elaborate on what the issue is? I couldn't find anything in Google. Also what is the consequence of disabling meshlets? Are there any visual differences or it's only...

I can try to debug the issue to figure out what exactly causes it and whether the shader can be modified to compile. But I don't see any instructions for...