Hyper Sonic
Hyper Sonic
On a side note, it may be nice to add the corresponding page to the documentation "Register character to play timeline/dialogue". Then we could add all the caveats there, such...
I got a more consistent repro during project edit, not on start, with similar but a slightly different set of errors: Open Dialogic panel and select character: > res://addons/dialogic/Editor/CharacterEditor/char_edit_section_portraits.gd:51 -...
Very weird. When adding a new character portrait (the entry, not the picture), I got a similar issue: > res://addons/dialogic/Editor/CharacterEditor/char_edit_p_section_layout.gd:16 - Invalid call. Nonexistent function 'set_value' in base 'HBoxContainer (field_vector2.gd)'....
Before, I also had an error in `res://addons/dialogic/Editor/CharacterEditor/character_editor_portrait_tree.gd` when creating a new Portrait entry for a character: > res://addons/dialogic/Editor/CharacterEditor/character_editor_portrait_tree.gd:32 - Invalid get index 'default_portrait' (on base: 'Nil'). res://addons/dialogic/Editor/CharacterEditor/character_editor.gd:345 - Cannot...
And another error I don't understand at all, when refreshing the portrait image field: ```gd print("current_portrait_data: ", current_portrait_data) var mirror: bool = current_portrait_data.get('mirror', false) != current_resource.mirror ``` > res://addons/dialogic/Editor/CharacterEditor/character_editor.gd:577 -...
That would indeed fix many issues, although in the particular case of Python import, note that it doesn't work out-of-the-box: you need either a line continuation character backslash `\` or...
Unity also has a nice way to represent this with vertical blue bars around the selected frames:  Source: https://docs.unity3d.com/Manual/animeditor-AdvancedKeySelectionAndManipulation.html It is also used to move groups of keys (which...
Just saw this other proposal to extend animation duration via mouse drag (https://github.com/godotengine/godot-proposals/issues/10030) and it occurred to me that we may also want to allow stretching keyframes beyond the max...
This also happens randomly in some of my folders even if the files already existed on start. Apparently jumping to a page directly via Quick Search may trigger the issue....
If not possible, at least when trying to click to highlight or double-click to open the asset, it could show an error message and possibly offer to refresh or remove...