Haris Sahovic
Haris Sahovic
I ran into the same issue as @Jaftem. His workaround solved my problem. It seems that trying to convert models trained on GPUs does not work with the current code...
Good catch - thanks for the fix. Can you add a unit test checking that the message is parsed properly?
@cameronangliss let me know if you need a hand with this :)
No problem - i'll take a look whenever I have some time for `poke-env` :)
I'm closing this for now - let me know if you want to reopen it!
Hey @fbkhalif - have you looked at https://github.com/hsahovic/poke-env/blob/master/examples/experimental-self-play.py ?
Bumping this - this would be a nice QoL feature
In theory, this should already be implemented. Have you checked that this is not the case in the current release? If it is indeed missing, I think this should just...
Ok - I'll get back to you on this one; I need to take a look at what exactly is currently happening.
> In theory, this should already be implemented. Have you checked that this is not the case in the current release? If it is indeed missing, I think this should...