Patrick Näf
Patrick Näf
A consequence of the unification effort is that in Portrait orientation the vertical space available for the board view is now slightly reduced. For most iPhone devices this is not...
Ready for next release, closing this issue.
Some thoughts - GoGameHasEndedReason may need to be adjusted. See `SgfUtilities::gameResultForGoGameHasEndedReason()`. - How to apply already existing scoring information when the app enters scoring mode?
SGF defines node annotation properties and move annotation properties. Node annotation properties: - N, C - N: Node name. Data type is SimpleText. - C: Comment. Data type is Text....
In-game manual updated in commit 22e04d7c04cafa81acbeb882e59bfb367e3cbadf.
Ready for next release, closing this issue.
Lowered prio because in the unified UI layout there is currently no longer a left pane in Portrait orientation. Not closing the issue yet because it may become important again...
[littlego-bugreport.zip](https://github.com/herzbube/littlego/files/2707478/littlego-bugreport.zip)
Observations: * `currentgame.sgf` looks OK. Specifically it's not a game file that contains board setup commands (which Little Go cannot handle at the moment). * Restoring the game state from...
The addition of the annotation view already made good use of the available space. Variation support will probably eat up what's left => This issue might be obsolete.