Hermet Park

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> Accessor::hashToString If ThorVG should support value recovery, then I guess hashing wouldn't be beneficial.

@JSUYA Please have a look at this. I'm not sure about this feature for SVG since there have been no practical requirements so far. It will just make things difficult...

@pvigier Hi, Thanks for suggestion. Let's discuss this further. I wonder the full scenario that you'd like to use the PathCommand & Point after that call. I can imagine this...

@pvigier a quick brief idea. I think you can add a Helper class that facilitate user convenience. for example: ```cpp namespace tvg { //@BETA_API struct Path { std::vector cmds; std::vector...

@kisvegabor Hello, thank you for your efforts. I think Team LottieFiles could announce this news through its marketing channels. I'm wondering if you would like this idea and if you...

@kisvegabor I'm not considering any specific device in mind. I think a small device/screen would be good such as them: (if you can share the both sizes, it will be...

@kisvegabor @MichaelDu9226 Hello, I'm a bit suspicious that the ThorVG canvas size is set correctly. Could you please double-check the what values(w, h, stride) did you set for the canvas...

@kisvegabor To make it sure, so in this image, you set 200x200 tvg canvas. What is the actual content size on the screen? 130x130? or 200x200 with clipped? ![image](https://github.com/lvgl/lvgl/assets/3711518/3e72796d-2f6c-44a3-bbfa-475bbe1aa9f4)

@kisvegabor hello, I apologize for the inconvenience you but the marketing team gave a feedback the video re-recording with the natural lighting to enhance the video quality. Could you please...