heinrich5991

Results 65 issues of heinrich5991

The proxy server is supposed to prepend the client IP address and port in the first 18 bytes of a packet. IPv4 addresses are represented using IPv4-mapped IPv6 addresses with...

I've seen it multiple times on Discord already, deleting the map manually seems to work. An example from [Discord](https://discord.com/channels/252358080522747904/757720336274948198/1018135684311162952): > [2:27 PM]Skill: i can not play multeasy map becouse it...

bug
client
windows

Apparently there's some undocumented storage format for snapshots that is used in demos.

Currently it errors due to missing symbols.

- `CServer::RegisterCommands` sets `m_pConsole`, `m_pGameServer`, `m_pMap`, `m_pStorage`, which it shouldn't do, it looks like a dirty fix someone did to make it work, whatever it was. - `network_server.cpp` includes console...

code-related
code review

This originates from a Wireshark bug report: https://gitlab.com/wireshark/wireshark/-/issues/18757. When the quiche client receives a Retry packet, it resends the ClientHello. According to the standard, this new ClientHello has to be...

Previously: ``` 2024-03-03 12:17:40 I git-revision: 885ae7ecaee4f1f7 2024-03-03 12:17:40 I server: version 18.0.3 on linux amd64 2024-03-03 12:17:40 I server: git revision hash: 885ae7ecaee4f1f7 ``` ## Checklist - [ ]...

CC https://github.com/heinrich5991/libtw2/issues/93 CC @Zwelf The type `NetTick` seems wrong, should probably be a NetInt. https://github.com/ddnet/ddnet/blob/2258cbca57f2f009f50649d99906c29b00d3a374/src/game/gamecore.cpp#L215 https://github.com/ddnet/ddnet/blob/2258cbca57f2f009f50649d99906c29b00d3a374/datasrc/network.py#L191