Adam Gashlin
Adam Gashlin
I don't think this is an ideal solution, it would be better to match against either the v1 or v2, but the current checksum code would have to be modified...
Cool, thanks, I'll look over this soon.
This is cool, thanks. Does it really work with revorb? A few suggested improvements: - There's a number of commented out cout lines, I'd prefer these to be made cerr...
Cool, thanks! I'll take a look over this soon. Edit: Oops, that was meant for #23. I'm sorry to have left thing hanging for 4+ years, still not sure what's...
Suppose you send a retroblaster cart with pif_rom_dumper to someone with rare N64 hardware, so they can dump the PIF ROM; they can run it and press reset, but they...
I mean send the cart back to the person who programmed it for them, so they can examine the SRAM. It's a contrived scenario.
Thanks! If you want to submit a PR adding this to the readme I'd welcome it.
I haven't thought much about the arcade hardware. [Vs. System](https://wiki.nesdev.com/w/index.php/Vs._System) sounds like it has some significant differences from the NES, so this is probably out of scope. PlayChoice-10 sounds like...
Er, never mind, I hadn't read the [PlayChoice-10 article](https://en.wikipedia.org/wiki/PlayChoice-10) carefully, there's a whole separate CPU and monitor involved. This is pretty unlikely to happen.
I think they're still using mapper 99, though. Could you check? I'm not super enthusiastic about adding partial mapper 99 support for hacks.