Niklas Haas

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This would work for my use case. I only need TShader and GlslangToSpv, pretty much.

libplacebo already natively supports vulkan HDR when available (that's how we do HDR on windows, as well)

I can't reproduce this. Can you try some of the following settings? * `--vulkan-async-compute=false` * `--vulkan-swap-mode=immediate --no-audio` (this may disable DS though) Apart from that, not sure what else to...

> With --vulkan-async-compute=no the window doesn't render at all, I can hear audio and alt tab to and from the player, my mouse disappears when "hovering over" where the windows...

> Oh dear, I can reproduce this on my end - it causes a full GPU hang. I'll investigate it. I fixed this bug in libplacebo master, and also a...

> Should I rebuild with mpv-build? Yes. (Make sure to use [./use-libplacebo-master](https://github.com/mpv-player/mpv-build/blob/master/use-libplacebo-master))

> No, with these two and the previous options (minus display-resample) it doesn't glitch. A-V also stays locked at 0.000 Can you make a (short!!) log reproducing the flickering issue...

Well, the good news is that it's doing the right thing. The bad news is that this doesn't explain the bug.