Gynt
Gynt
Currently, dogs are triggered by more than 5 enemy units or 24 troop value within 16 tiles distance. I guess setting it to 1 makes sense, or having a separate...
That sounds like a fun game mode indeed, especially in maps with scarce and unbalanced resources! From the top of my mind, I don't remember how interconnected the logic is...
What is the status of this nice project? :)
> What’s our take on having translations for individual ‘changes’ stored with the change itself as configuration/resource? And generally moving away from having a single big file with all the...
This issue has just been reported again by a user #944 What is the consensus on this? Fix according to this suggestion? > AI players shouldn't "see" or know about...
Hi David, That is a fun idea. Have you tested what happens if you apply the patch? Do players spam slaves or other units in order to claim the largest...
Do you happen to have a .sav file (preferably non-Extreme) where this happens?
Can you share a .sav game in which this happens? Or reproduce this behaviour?
Should be feasible. But how do you envision it to work during intense battles? Is the current "we are under attack!" message actually any good?
Hop into our discord server and we can help you out!