Gilles Schintgen
Gilles Schintgen
It would be nice to know though, in light of the comment on Reddit that some games seem to ignore keyboard input if a controller is connected. In that case...
Yes. According to the reddit thread I linked having a controller connected apparently breaks/disables keyboard support in some games. No streaming involved. It could help isolate the cause of your...
I also increased sunshine's log verbosity (to debug and even verbose), but the only reference to a framerate that I could fine are lines like this: ``` Debug: [hevc_vaapi @...
Newest moonlight logs: ``` 00:00:16 - SDL Info (0): Received first audio packet after 2300 ms 00:00:16 - SDL Info (0): Initial audio resync period: 500 milliseconds 00:00:17 - SDL...
This time I'm using h264 software encoding on the host, instead of VA-API h265. The resulting stream still has that (almost) 59.94 fps framerate: ``` 00:00:16 - SDL Info (0):...
In order to rule out an unfortunate choice of streamed games/emulators, I now tested a simple stream of my desktop showing glxgears. The host screen has been manually set to...
Thanks for posting the suggestions. Though I'm still not convinced that there is not a capture/encoding issue lurking somewhere: - A somewhat powerful host (i5-13500, RX6650) is running a totally...
I did some more testing, but I'll spare you the details. (tcpdump, compute timestamp differences of image bursts, do some basic statistics). Not only is the average frame time slightly...
Ok, will do. On March 28, 2024 5:43:54 PM GMT+01:00, ReenigneArcher ***@***.***> wrote: >@gschintgen I think it's worth trying. If you put up a PR it would be easier for...
I'm definitely on to something ;-) Here's with the proposed change: ``` 00:15:55 - SDL Info (0): Global video stats 00:15:55 - SDL Info (0): ---------------------------------------------------------- Incoming frame rate from...