Grayson

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Updated the reflect the rename. I needed to change the configuration slightly since WS2812s and WS2801s have slightly different requirements for configuration, so I've added a "strip specific configuration" section...

Thanks for the pointer on where to look. I'll try to get a PR out tonight or tomorrow. Should be a relative straightforward fix looking at the code you linked

I came here looking for for a snes llvm backend target so that I could yak-shave a game engine for snes games in rust. I'd love to help out if/when...

I just moved from the published version to 1.9.0-2b via BRAT, and can confirm that the custom head content is _not_ getting pulled in the 1.9.0 beta versions

the REST api doesn't support it, but I dug through the server code a bit today and it looks like it should be easy to pipe through. I'll ask @benlower...

@piperRyan - did you end up making any progress on this? I was looking for a way to contribute and this seemed like a good path