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Open daurnimator opened this issue 6 years ago • 4 comments

Hi, I stumbled across your project looking for a way to use LLVM to generate code for the SNES. Do you have plans to try and upstream any of your work to LLVM? Will you be updating to LLVM 10 soon?

My plan is to try and write some SNES code in zig.

daurnimator avatar Apr 05 '20 04:04 daurnimator

Hi @daurnimator, as far as I remember I am only generating some of the instructions for the SNES (and it wouldn't work). I used the Arduino backend as a starting point, but this project has a long way to go. Yet, it is still the best one out there (there is only another one, but it has been discontinued I think).

I do have plans to continue this project one day, but I am not so sure if I will do it any time soon (prioritizing my masters research at the moment).

I will keep your issue open so that can be a motivation for me to go back to it :) Thanks!

luizperes avatar Apr 05 '20 04:04 luizperes

hmmmm, zip then @luizperes ✌️

rafaelcn avatar Apr 05 '20 15:04 rafaelcn

I came here looking for for a snes llvm backend target so that I could yak-shave a game engine for snes games in rust. I'd love to help out if/when you decide to pick this back up.

graysonarts avatar Apr 28 '20 12:04 graysonarts

Hi @RussTheAerialist, yeah, my main idea in this project is/was to have a (show case) game engine in rust! I will see if I continue it this Summer, thanks for letting me know!

luizperes avatar Apr 28 '20 18:04 luizperes