gordonfreeman01

Results 8 comments of gordonfreeman01

> Dualshock controllers don't [natively support XInput](https://www.pcgamingwiki.com/wiki/Controller:DualShock_4). I suspect Xidi probably isn't getting between the game and your controller at all. > > If you want to check, enable logging...

[Xidi_DInput8_alias.exe_22368.log](https://github.com/samuelgr/Xidi/files/12566362/Xidi_DInput8_alias.exe_22368.log) [Xidi_DInput8_Configuration.exe_6692.log](https://github.com/samuelgr/Xidi/files/12566363/Xidi_DInput8_Configuration.exe_6692.log) [Xidi_DInput8_alias.exe_22284.log](https://github.com/samuelgr/Xidi/files/12566364/Xidi_DInput8_alias.exe_22284.log) [Xidi_DInput8_alias.exe_20036.log](https://github.com/samuelgr/Xidi/files/12566365/Xidi_DInput8_alias.exe_20036.log) Here's a few runs of the main game and one for the config utility. Hopefully this helps!

I tried with dinput alone and no logs were being generated. However, the pad itself was also not working which was strange. It might have something to do with DS4Windows...

Ok great, please let me know if I can supply anything else on my end to assist with this.

Is this even a bug? The 3D model does look upscaled based on the screenshots and as per earlier discussions the 2D background is likely from source. Some sort of...

Adding to this thread instead of starting a new one as it seems relevant (please let me know if a separate issue is preferred): if new speed controls are being...

Oh cool, didn't know that, thanks! Maybe in the future the UI could have 2 drop downs or a roulette for the main speed and then subdivision which would reduce...

Having a more dynamic toolbar (e.g. SVG-based icons) could open the door to users adding the buttons they want as well (seems that was already implied earlier, just adding that...