filament icon indicating copy to clipboard operation
filament copied to clipboard

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Results 372 filament issues
Sort by recently updated
recently updated
newest added

**Describe the bug** Flickering inside of gltf_viewer when resizing the window with the Metal backend. **To Reproduce** Steps to reproduce the behavior: 1. Run `gltf_viewer --api metal` 2. Resize the...

metal

I am getting 'Scissor rect validation failed assertion' errors with what seem to be uninitialised integer values for some of the rect components on Metal, since https://github.com/google/filament/pull/5644 landed. E.g. -[MTLDebugRenderCommandEncoder...

Since https://github.com/google/filament/pull/5710/commits/9000c255d09a6b9c5d48fa5265af05bc5979fb83 the Metal backend produces a black screen when the viewport is larger than the screen/framebuffer. Is that intentional? The OpenGL and Vulkan backends have no problem with this.

metal

Describe Hi, I checked the source code and found that it is unlikely to trigger the appeal issue, why is there this crash, Thanks crash info 0 libsystem_kernel.dylib 0x1bb82cbbc 0x1bb826000...

Will update RELEASE_NOTES when the Material API is added, otherwise at the moment there's no way to use the stencil buffer.

internal

**Filament version tested:** somewhere after v1.25.5 Older versions not tested. **Device:** Pixel 4 Does NOT happen on Pixel 6. - Enable Dynamic Resolution at Quality 1, 2 or 3 -...

bug
vulkan
android
gpu specific

**Filament version tested:** somewhere after v1.25.5 Older versions not tested. **Device:** Pixel 4 Does NOT happen on Pixel 6. SSAO appears all black when the **Vulkan** backend is used on...

bug
vulkan
android
gpu specific

**Is your feature request related to a problem? Please describe.** In our application using Filament, we use `/W3` (Warning level 3) and `/WX` (Treat warnings as errors) MSVC compiler options....

windows
build

**Bad normals/tangent frames in Web backend** Trying to update from Filament 1.22.2 to 1.25.3. Geometry normals/tangent frames used by shaders appear to be broken in the Web version. The Windows...

bug
web